Freelancers
 
 

 

 

 

 

 

 

 

 

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Freelancers

50 gold crowns to hire +20 gold crowns upkeep

As appeared in
Mordheim Main Rulebook.
PDF at Downloads!

Just as warriors of the lower social orders can become mercenaries, squires or nobles may offer their skills for hire by becoming a Freelancer or ‘robber knight’. Freelancers are often the younger sons of nobles, who have inherited little but their weapons, horse and armor. Having become disillusioned with their lot in life they have taken the only road available to them: that of a Hired Sword. Financial considerations take precedence over the dictates of honor and chivalry. Many Freelancers have drifted to the shanty towns surrounding Mordheim, and offer their considerable strength to the highest bidders.

May be Hired: Mercenaries and Witch Hunters may hire Freelancers.

Rating: A Freelancer increases the warband’s rating by +21 points plus 1 point for each Experience point he has.

Profile

M

WS

BS

S

T

W

I

A

Ld

Freelancer

4 4 3 4 3 1 4 1 7

Warhorse

8 3 0 3 3 1 3 1 5
Weapons/Armor: Heavy armor, shield, lance and sword. If you are using the optional rules for mounted models, a Freelancer rides a warhorse (and has the Ride Warhorse skill from the Blazing Saddles article). When mounted, the Freelancer has an armor saving throw of 3+. On foot his save is 4+.

Skills: A Freelancer may choose from Combat and Strength skills when he gains a new skill.

Special Rules:

  • None

 

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Last Modified : 21-Jan-2006 01:09 AM