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Scenario 017 - Raid
By Andrew "Boss Orc",
as appeared in
Archive Pestilens,
Transcribed by April "Undead Lady" Finnegan.
Edited by The Mordheimer.
Not
all battles are conducted in proper conditions. Sometimes a warband will try
and surprise their rivals when they least expect it, and this most often
done while they are settling down for a bit of R-and-R.
Terrain The
center of the board should be set up to represent the hide out of the
defender's gang. This should only be 1' square at most. The rest of the
table can be set up normally.
Setup The
defender must deploy all his warriors within his base. The attacker may
deploy his warriors within 8" of any table edge.
Special Rules None
.
Starting the Game
The attacker makes the first turn.
Ending the Game The
battle ends when either the attacker loses half of his models, or the
defender loses three-quarters of his models. The other player is the winner.
Experience
+1 Survives: If a Hero or a Henchman group survives the battle they gain +1
Experience.
+1 Winning Leader: The leader of the winning warband gains +1 Experience.
+1 Per Enemy Out Of Action. A Hero earns +1 Experience for each enemy he
puts Out Of Action.