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Scenario 070 – The Day After
By Ross "Pancreas Boy" Franks,
as appeared in Pancreas Boy's
Wyrdstone Shards
Transcribed by Graeme "WO2" Walker.
Edited by The Mordheimer.
One
warband’s Hero has gone missing after last night’s celebration of a successful
week in the streets of Mordheim. He may have had one too many beverages and was
seen wandering down one of the darkened alleys. Everyone knows they should stick
together and a hunt to bring him back is on, before trouble hunts him.
Terrain
Each
player takes it in turns to place a piece of terrain set up within an area
roughly 4’ x 4’.
Setup Each
player rolls a dice. Whoever rolls highest is the warband with the missing hero.
They randomly choose a hero who is placed in the centre of the board and then
they deploy within 8” of the table edge. The attackers deploy opposite and 8”
from their table edge.
Special Rules The
Oblivious Drunk: The intoxicated Hero is oblivious to the trouble he is in and
will randomly stroll the streets until he is found. Until then, his movement is
worked out by rolling a D6 and halving it. Use a scatter die, or any other
alternative method, to determine the direction that the Hero will move. If he
comes into contact with an enemy he will fight at –1WS, -1BS and –1I. He will
charge (his full movement) and shoot if in range of an enemy with the penalties
described.
Alcoholic Anonymous, How May I help You?: Once found by his own warband, the
strolling Hero will be rushed of the board with one of his own warband members.
In order to do this, both figures must be in base to base contact and can move
at full speed.
Starting the Game Both
players roll a D6. The higher scoring player takes the first turn.
Ending the Game
The
game ends if a warband fails a rout test, in which case the routing warband
loses or the missing warband member is taken off the board by one of his own
warband members, thus winning the game.
Experience
+1 Survives: If a Hero or Henchman group survives the battle they gain +1
Experience.
+1 Winning Leader: The leader of the winning warband gains +1 Experience.
+1 Per Enemy Out Of Action: Any Hero earns +1 experience for each enemy he puts
Out Of Action.
+1 For Rescuing the
Missing Hero: Any Hero or Henchman
group that rescues the
missing Hero receives +1 Experience.