Experimental Warbands
 
 

 

 

 

 

 

 

 

 

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Gathering of Warriors

Follow the link for each specific warband for further details and tactics. Read the great article "14 Tips on Warband Creation", at the Articles section, for great insights on warband creation!

Experimental Warband: Any warband NEVER published by GW, and thus is NOT allowed to be on Official GW Mordheim Tournaments. For obvious reasons, they are not mentioned on the Specialist Games Mordheim Rules Review. They tend to be home-brewed warbands... they maybe fair & balanced or not. Some of them appear to be ready for the big time, but they have never been submitted to SG for review, or simply they have been lost in the shuffle.

Experimental Warbands

Name Description Ref.
Albion Barbarian Tribe Natives to Albion; primitive but effective. web
Assassin Squad Further Skaven Eshin warband. web
Circus Extraordinaire Come and join the Circus! web
Druchii Warband Major revision and balancing of the DE; from our friends at www.Druichii.net. web
Halfling Warband They are chubby, slow and horrible fighters... but can they cook! web
Mordheimers' Fanatics Traumatized survivors of the holocaust that was the Wrath of Sigmar. web
Night Goblins Warband With sheer numbers, this weak and cowardly creatures can become a problem! web
Ogre Warband Following their traditions, ogres search for glory with the City of the Damned. web
Wood Elves A pretty fair attempt to unify Wood Elves into ONE model. web
 

The Dragon Caves' Players: For the purposes of our campaign, if you want to play any Unofficial or Experimental Warband you must justify its inclusion in their background. All warbands must be pre-approved. See "House Rules" for details.


 

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Last Modified : 21-Jan-2006 01:09 AM